OoT Speedrun finally cracks the Sub-17 Threshold (UPDATE: SUB-12) (UPDATE SUB 10) (Update 8:48 OoT is literally dead)

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Re: OoT Speedrun finally cracks the Sub-17 Threshold (UPDATE: New tricks lead to SUB-12) (UPDATE SUB 10)

#21

Post by I REALLY HATE POKEMON! » Wed Feb 05, 2020 11:04 am

I'll wait until it drops below 9 to watch one, seems like that may be soon.

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Re: OoT Speedrun finally cracks the Sub-17 Threshold (UPDATE: New tricks lead to SUB-12) (UPDATE SUB 10)

#22

Post by ScottyMcGee » Wed Feb 05, 2020 11:05 am

"Man Blinks and Beats OoT"
"OoT Beaten in the Blink of an Eye!"

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Re: OoT Speedrun finally cracks the Sub-17 Threshold (UPDATE: New tricks lead to SUB-12) (UPDATE SUB 10)

#23

Post by Marilink » Wed Feb 05, 2020 11:22 am

I REALLY HATE POKEMON! wrote:
Wed Feb 05, 2020 11:04 am
I'll wait until it drops below 9 to watch one, seems like that may be soon.
within the week probably

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Re: OoT Speedrun finally cracks the Sub-17 Threshold (UPDATE: New tricks lead to SUB-12) (UPDATE SUB 10)

#24

Post by Calamity Panfan » Wed Feb 05, 2020 11:23 am

tell me when they beat it in 4:20

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Re: OoT Speedrun finally cracks the Sub-17 Threshold (UPDATE: New tricks lead to SUB-12) (UPDATE SUB 10)

#25

Post by Marilink » Wed Feb 05, 2020 11:25 am

Watch How Speedrunners Are BLAZING Through Ocarina Of Time

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Re: OoT Speedrun finally cracks the Sub-17 Threshold (UPDATE: New tricks lead to SUB-12) (UPDATE SUB 10)

#26

Post by ScottyMcGee » Wed Feb 05, 2020 11:41 am

tell me when they beat it in 0:69









heh.

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Re: OoT Speedrun finally cracks the Sub-17 Threshold (UPDATE: New tricks lead to SUB-12) (UPDATE SUB 10)

#27

Post by X-3 » Wed Feb 05, 2020 11:55 am

Ocarina of Time Can Be Beaten in Under Ten Minutes - And That's a Good Thing.

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Re: OoT Speedrun finally cracks the Sub-17 Threshold (UPDATE: New tricks lead to SUB-12) (UPDATE SUB 10)

#28

Post by Apollo the Just » Thu Feb 06, 2020 2:54 am

Marilink wrote:
Wed Feb 05, 2020 11:25 am
Watch How Speedrunners Are BLAZING Through Ocarina Of Time
are you aware of the existence of dank%? i feel like you probably are but just want to be sure.

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Re: OoT Speedrun finally cracks the Sub-17 Threshold (UPDATE: New tricks lead to SUB-12) (UPDATE SUB 10)

#29

Post by Marilink » Thu Feb 06, 2020 8:09 am

I am and maybe with new tech it can be brought down to 4:20

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Re: OoT Speedrun finally cracks the Sub-17 Threshold (UPDATE: SUB-12) (UPDATE SUB 10) (Update 8:48 OoT is literally dead

#30

Post by Marilink » Thu Feb 06, 2020 1:04 pm



8:48 and I don't know what's real anymore

paging @I REALLY HATE POKEMON!

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Re: OoT Speedrun finally cracks the Sub-17 Threshold (UPDATE: SUB-12) (UPDATE SUB 10) (Update 8:48 OoT is literally dead

#31

Post by steeze » Thu Feb 06, 2020 2:30 pm

Wake me up when they're doing it blindfolded

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Re: OoT Speedrun finally cracks the Sub-17 Threshold (UPDATE: SUB-12) (UPDATE SUB 10) (Update 8:48 OoT is literally dead

#32

Post by Marilink » Thu Feb 06, 2020 5:54 pm

^Not the current route by a longshot, but


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Re: OoT Speedrun finally cracks the Sub-17 Threshold (UPDATE: SUB-12) (UPDATE SUB 10) (Update 8:48 OoT is literally dead

#33

Post by I REALLY HATE POKEMON! » Thu Feb 06, 2020 10:08 pm

Wow, what lead to such progress on the record so fast? When Summoning Salt does a video on this it's going to be good.

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Re: OoT Speedrun finally cracks the Sub-17 Threshold (UPDATE: SUB-12) (UPDATE SUB 10) (Update 8:48 OoT is literally dead

#34

Post by Marilink » Fri Feb 07, 2020 3:37 pm

^One they found a way to do Arbitrary Code Execution (basically, re-writing the game code while playing the game), they just needed to find faster and faster setups to trigger what they needed to trigger.

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