[QUOTE="Marilink, post: 1486088, member: 23215"]Didn't I explain this misunderstanding a page and a half ago?[/QUOTE]
I'd already tried to talk about how we learn new words (and the use of this term is still fairly recent) through context, not by surfing the dictionary. The top definition on UD is "harsh, coarse, rough and unrefined, as in film depictions that portray life as it truly is, without false distortions, stylizations, or idealizations. Often, the realism is exaggerated such that the culture or society being portrayed appears more coarse than it really is."
I'd say that one's especially incongruous to the Zelda series' themes overall, including TP. You certainly would have a lot less small-boy-saves-the-world even from the get-go if you were trying to adapt Zelda, which I'd give anyone in the matter of TP, yet the entirety of the game's tone is just about identical to the core of the whole series. In my experience, most people will agree that if TP had committed one crime, it was to not aspire towards change.
The only Zelda games I can think of which were entirely
serious, start to finish, were The Legend of Zelda and Zelda II.
Regardless, "gritty" isn't really a word for the atmosphere of a game. If you wanted to go toward the more recent "grimdark" - that mostly deals with visual and aural themes. Zelda's always pitted the player against hordes of undead abominations and black magic, though, with skulls lying about everywhere
and the player becoming so accustomed to them that he likely does not even consider the implications. If they do it all with some bright and 'cheerful' colors, well, I guess we'll just write that one off then? That implies a shallow appreciation for the core themes at hand, though.[DOUBLEPOST=1409108331,1409107798][/DOUBLEPOST][QUOTE="Sir Bolt the Dragoon, post: 1486069, member: 34890"]Zelda 2 is also 8-bit sprite art. Sorry, that doesn't create the same atmosphere to me.
God forbid people have differing opinions, amirite?[/QUOTE]
Check yourself, mate. That was realism at the time. Hence why he's got legs and he can aim high and
low, and essentially everything in the game murders you on first go, etc.