First Footage of Zelda U

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#21

Post by gameboyblue » Wed Dec 10, 2014 5:31 am

Hey, 98% of Skyrim's obstacles can be sidestepped with the calm spell.

Epona virus? (I would rather have the Red Lions flu)


Edit: I just realized the two zeldas I finished, ww and awakening, have or involve link on a small boat.

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#22

Post by Deepfake » Wed Dec 10, 2014 5:36 am

^ All you need is stealth, realistically. Who uses calm spells, anyway? That doesn't sound much like my axe.
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#23

Post by gameboyblue » Wed Dec 10, 2014 5:38 am

Theres nothing like chatting up a death barbarian.

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#24

Post by Deepfake » Wed Dec 10, 2014 5:54 am

In my experience, they say "argh" an awful lot while I'm setting them on fire.
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#25

Post by gameboyblue » Wed Dec 10, 2014 6:03 am

I was hanging out with bears before mods made them ridable.
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#26

Post by Deepfake » Wed Dec 10, 2014 6:12 am

^ God, the pelts I've had to carry around. You'd think they'd know better than to fight a guy who can shout them off a mountainside, but no, they're just bears. They don't know anything.
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#27

Post by I am nobody » Wed Dec 10, 2014 8:35 am

Stealth comes with the bonus of enemies repeatedly attributing the arrows embedded in their dead friends faces to "probably just a rat."

Also, as for not joining a side in New Vegas, you technically do have to pick one if you want to finish the main campaign. It doesn't force you to stay with one side, though, so I wouldn't call it completely linear.

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#28

Post by Deepfake » Wed Dec 10, 2014 8:40 am

Actually you can just pick yourself and screw everyone over. But yeah, it's about the least linear of a game I've ever played.
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#29

Post by The Missing Link » Sat Dec 13, 2014 7:42 pm

I am hoping that they cut out a lot of the interesting stuff in the video because, as it stands, it kind of looks like a more or less barren world. I'm sure they have, but I really don't want the world to feel like Twilight Princess' because that world was practically devoid of anything to do. (I also know it wasn't real exploration on account of the story being more or less linear, but the emptiness didn't help.) I mean, yes, I'm excited, and I'm shocked to see how big the map actually appears to be. And HELL YES I want to go and run through all of that. But in the grand scheme of things, I do hope that they're keeping enough secrets in the world to make it a joy to explore...

Say, unlike Assassin's Creed III which had a similarly big world and not much to do in it.

Then again, Aonuma finally feels like he has gotten traction on what Zelda is all about, so colour me cautiously optimistic.
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#30

Post by Bomby » Sun Dec 14, 2014 1:59 am

****. Guess I gotta buy a Wii U now.

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