SMASH ON SWITCH

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Re: SMASH ON SWITCH

#161

Post by Deku Tree » Tue Nov 06, 2018 9:48 am

Waluigi fans all like:


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Re: SMASH ON SWITCH

#162

Post by DarkZero » Tue Nov 06, 2018 10:33 am

thinking about all the characters i wanna play in this game that are all gonna end up being low tier

except maybe the belmonts bc i cant imagine they wont be scrub killers in at least the first month or so
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Re: SMASH ON SWITCH

#163

Post by I REALLY HATE POKEMON! » Wed Nov 07, 2018 5:36 am

I am ready for King K. Rool to be a clunky piece of apes*** hanging out with Ganondorf and Bowser at the bottom. Too bad too, I really wanted to have him in the game but never thought through how he'd compare competitively.

I at least hope Dark Samus might alleviate some of my issues with Samus. The weird delay on rockets seems like it could have been useful in prior games and in team but with what seems to be a conscious push to promote offensive play I think it may actually be a detriment. Idk.

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Re: SMASH ON SWITCH

#164

Post by Marilink » Wed Nov 07, 2018 10:31 am

^If @spooky scary bearatons is to be believed, K. Rool's super armor mechanics will be enough to keep him competitive.

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Re: SMASH ON SWITCH

#165

Post by I REALLY HATE POKEMON! » Wed Nov 07, 2018 11:18 pm

Armor mechanics seems unique, I don't think many characters have good ones, so that's neat.

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