SMASH ON SWITCH

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Re: SMASH ON SWITCH

#321

Post by CaptHayfever » Tue Dec 18, 2018 8:34 pm

I'm not big on the "lose to a spirit & it's gone forever" mechanic of the Spirit Board. I figure I'll save that for after I get overpowered on story-mode spirits & just can't lose anymore.

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Re: SMASH ON SWITCH

#322

Post by Sonic 5 » Tue Dec 18, 2018 9:11 pm

I just have zero interest in playing World of Light. I feel kinda bad ignoring such a big part of the game that obviously had a ton of love and work put into it though.

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Re: SMASH ON SWITCH

#323

Post by Marilink » Tue Dec 18, 2018 9:21 pm

I just bumped World of Light down to easy so I can breeze through it. Otherwise it's pretty insufferable to go through some of those matches.

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Re: SMASH ON SWITCH

#324

Post by DarkZero » Tue Dec 18, 2018 10:02 pm

CaptHayfever wrote:
Tue Dec 18, 2018 8:34 pm
I'm not big on the "lose to a spirit & it's gone forever" mechanic of the Spirit Board. I figure I'll save that for after I get overpowered on story-mode spirits & just can't lose anymore.
theres an item that lets you rematch a spirit you just lost to
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Re: SMASH ON SWITCH

#325

Post by X-3 » Tue Dec 18, 2018 10:38 pm

The thing about Spirit Board is that a great deal of the same Spirit Battles are also in WoL, where you get infinite attempts and a guaranteed drop.

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Re: SMASH ON SWITCH

#326

Post by CaptHayfever » Wed Dec 19, 2018 1:34 am

^This. Another reason to save the Board for later.
HarkZero wrote:
Tue Dec 18, 2018 10:02 pm
CaptHayfever wrote:
Tue Dec 18, 2018 8:34 pm
I'm not big on the "lose to a spirit & it's gone forever" mechanic of the Spirit Board. I figure I'll save that for after I get overpowered on story-mode spirits & just can't lose anymore.
theres an item that lets you rematch a spirit you just lost to
Just lost to, as in "immediate rematch"? 'Cause that won't help me much.

And remember, "I'm-a Luigi, number one!"

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Re: SMASH ON SWITCH

#327

Post by CaptHayfever » Wed Dec 19, 2018 5:42 am

So, Isabelle has a glitch: Knock knock. But is it a bug, or is it a feature?

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Re: SMASH ON SWITCH

#328

Post by DarkZero » Wed Dec 19, 2018 5:52 am

isabelle is the buggiest character in the game i swear. she can crash the game, teleport, and summon infinite assist trophies
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Re: SMASH ON SWITCH

#329

Post by CaptHayfever » Wed Dec 19, 2018 11:19 am

Just found out that the Pikmins' spirit modifiers are insane. Equipped Olimar with Air Attack Up, Weapon Attack Up, & Undamaged Attack Up. Snorlax is once again kindly invited to bugger off. :)

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Re: SMASH ON SWITCH

#330

Post by X-3 » Wed Dec 19, 2018 12:23 pm

Image

This world is an illusion, Mayor...

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Re: SMASH ON SWITCH

#331

Post by steeze » Wed Dec 19, 2018 1:31 pm

Some of the matches on WoL aren't just hard because they put you at a severe disadvantage. They make playing with comfortable characters much more difficult. I usually have about four main fighters but if I've lost 20 of the same match, I'll usually switch to someone I never play with. The urge to lower the difficulty is so heavy at that point.

Isabelle is the most ruthless killer in this whole game. That's not an opinion that is fact.

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Re: SMASH ON SWITCH

#332

Post by Marilink » Wed Dec 19, 2018 2:14 pm

The reason I lowered the difficulty is because of the items that spawn in WoL, or that some of the spirits are equipped with. Items are chaotic and fun in multiplayer and stuff where I'm not concerned with winning or losing, but when I'm trying to actually win a dang thing, they're insufferable.

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Re: SMASH ON SWITCH

#333

Post by X-3 » Wed Dec 19, 2018 3:40 pm

Nice, I just knocked off all the Challenge Boards save Smash and Online. You know what that means.
Spoiler.
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Marth is the only person I can get 9.9 with on Classic and I had to give it a second run in order to beat the Liolaeus. I gotta get GUD. UGH.
Because of I glanced at this post I thought there was some sort of hidden super boss in Classic :lol: I'm pretty thankful that's not the case.

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Re: SMASH ON SWITCH

#334

Post by е и ժ е я » Thu Dec 20, 2018 6:55 am

Marilincarnation wrote:
Tue Dec 18, 2018 5:37 pm
е и ժ е я wrote:
Tue Dec 18, 2018 1:41 pm
SD and I got this, we've been sharing duties doing the world of light fights. Some of them are a real pain in the ass, others are over as soon as they start. Certainly makes for more interesting single player than the Wii U game.

I'm gonna poke around the menus a bit and see if I can find anything, but can anyone else tell me if there's info on what specific games the spirits are from, etc? I've been seeing a lot that I'm not sure about their origin, etc. Would be cool if I could find out.
Spirits > Collection > Inventory > Spirit List

If you’re looking for something as fleshed out as Melee’s trophy gallery, you’ll be disappointed. Basically all it gives you is the series the Spirit is from.
Thanks. Yeah, that's pretty disappointing.

So btw, Pauline match in World of Light is horrible and I utterly despise whoever is responsible. Seriously, I wish pain on them.
I muttered 'light as a board, stiff as a feather' for 2 days straight and now I've ascended, ;aughing at olympus and zeus is crying

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Re: SMASH ON SWITCH

#335

Post by New! Tazy Ten » Thu Dec 20, 2018 7:14 am

I remember having a system against Pauline that basically boiled down to the following. I did this with Peach for the record.
  • Jump right up to Mario holding a hammer right as he spawns and force it out of his hands. If he hits you once with it, reset. If Donkey Kong appears before you've done this, reset.
  • Knock Mario out with the hammer, waiting as long as possible for Donkey Kong to appear so you can also knock him out. If Mario gets the hammer back, reset. If this takes longer than a minute to do, reset
  • Chase Peach while hopefully getting a lucky stopwatch or item to pummel her with so you can eventually knock her out. If you can't do this, well, reset because you don't have a choice.
Matches with enemies that avoid you are the worst. It's like they have some kind of gravity field. I almost wouldn't question it if they somehow managed to float into the air to avoid me.

Has anyone challenged The Boss from MGS 3? I beat it with Snake, for the sake of theming. It's tough but not entirely impossible to drain her health down.

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Re: SMASH ON SWITCH

#336

Post by X-3 » Thu Dec 20, 2018 10:14 am

I beat Pauline on my first try because Peach flubbed her recovery and fell into a pit. Similar thing happened to The Boss but it was a random failing attempt.

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Re: SMASH ON SWITCH

#337

Post by CaptHayfever » Thu Dec 20, 2018 12:04 pm

I reached Sheik's path last, & I haven't even bothered attempting Pauline yet.
Just started with dungeons last night. I cleared everything out of the Power Plant except for Victini, & everything out of the Underground Base except for Dr. Wily and 9-Volt/18-Volt. I'm gonna leave the Temple of Light for last; I don't wanna cross the fissure yet.

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Re: SMASH ON SWITCH

#338

Post by steeze » Thu Dec 20, 2018 1:35 pm

9-Volt/18 Volt took me at minimum 35 attempts. Every time I got hit off the map I would instantly get smashed out of bounds by a bullet.

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Re: SMASH ON SWITCH

#339

Post by Marilink » Thu Dec 20, 2018 1:48 pm

9-Volt and 18-Volt was terrible, but I finally managed it. Dr. Wily was awful, but I decided to skip it and come back after I had gotten stronger spirits. Then I got to Metal Gear REX (or whatever the h*ck that spirit is called, the one with the two metal ROBs) and said "You know what, screw it, I'm turning down the difficulty because World of Light is actually bullcrap and sucks."

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Re: SMASH ON SWITCH

#340

Post by CaptHayfever » Thu Dec 20, 2018 5:32 pm

^Oh, I actually thought that one was pretty easy, especially compared to other metal-ROB fights like Otacon.

And remember, "I'm-a Luigi, number one!"

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