Sakurai presents new DLC character himself

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Sakurai presents new DLC character himself

#1

Post by CaptHayfever » Tue Jul 30, 2019 11:34 am

Thehero, available today.



--Four versions: Luminary/Eleven (DQ 11S, voiced by Mitsuki Saiga), Arusu (DQ 3, voice Nobuyuki Hiyama), Solo (DQ 4, voice Takeshi Kusao), Eight (DQ 8, voice Yuki Kaji)
--Each has 1 pallet swap based on other DQ characters
--Random critical hits (ex: full-charge F-smash does 51% & kills at 0%)
--Shield (like Link) & F-tilt (unlike Link) can block projectiles
--B: Frizz, Frizzle, Kafrizz (chargeable fire spell, storable charge)
--Side B: Zap, Zapple, Kazap (chargeable electrosword spell)
--Up B: Whoosh, Swoosh, Kaswoosh (chargeable wind jump, does damage)
--Down B: Command Selection (random list, cancelable with shield)
----Ooomph: Temp ATK boost
----Psych up: Boosts next single move
----Bounce: Reflector
----Heal: Reduce damage
----Flame Slash: ...flame slash.
----Kacrackle Slash: Freezes victim
----Acceleratle: Speed/Jump monado
----Kaboom: Bomb spell
----Snooze: Sleep ray, next attack guaranteed crit
----Hatchet Man: Axe
----Thwack: Can OHKO, with increased probability depending on opponent's damage
----Zoom: Guaranteed mid-stage recovery from anywhere (can hit head on ceilings)
----Kaclang: Turn into invincible*, immobile steel statue
----Metal Slash: OHKO's metal opponents, *including those with Kaclang
----Hocus Pocus: Random positive or negative effect
----Magic Burst: Uses all MP for huge AOE attack
----Kamikazee: Pokemon-style Explosion (is a self-destruct).
--Final: Giga Slash (good-sized activation hitbox)
--Stage: Yggdrasil's Altar (starts like a slow Halberd, then other platforms can temporarily appear while in flight, chests can appear with items but might be Mimics)
--8 songs: Adventure (DQ3), Fighting Spirits (DQ3), Battle for the Glory (DQ4), Wagon Wheel's March, War Cry, Marching Through the Fields, The Hero Goes Forth with a Determination, Unflinchable Courage. Victory theme is Prelude.
--7 Spirits on DLC board
--Classic route: Stamina based.
--Mii Costumes ($0.75 each, not included in Thehero download):
----Brawler: Martial Artist
----Swordy: Veronica, Erdrick
----Hat: Slime

Version 4.0 features:
--FS Meter now timed (slow depletion)
--"Very Easy" added to WoL
--Betting has returned to Spectate mode
--Online Tourney mode
--Can now add screenshots in video editor

Amiibos now available: Isabelle, Pkmn Trainer, Pichu

And remember, "I'm-a Luigi, number one!"

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Re: Sakurai presents new DLC character himself

#2

Post by DarkZero » Tue Jul 30, 2019 3:44 pm

CaptHayfever wrote:
Tue Jul 30, 2019 11:34 am
--Betting has returned to Spectate mode
finally something hype
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Re: Sakurai presents new DLC character himself

#3

Post by X-3 » Tue Jul 30, 2019 4:43 pm

I can't believe he threw Incineroar like that

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Re: Sakurai presents new DLC character himself

#4

Post by Marilink » Tue Jul 30, 2019 10:29 pm

Very Easy mode in WoL? Guess I have no excuse not to finish it now, even if I kinda hate it.

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Re: Sakurai presents new DLC character himself

#5

Post by CaptHayfever » Wed Jul 31, 2019 10:45 am

Some stuff left out of the presentation that makes the new guy way more balanced:
--Thehero is not fast & his jumping is crap (unless you have Acceleratle active), and he doesn't have great reach outside of spells & smashes (plus his Up-smash is one of those directly-above-only deals).
--Magic Burst's power & range is limited by your MP.
--There are several Command Selections he didn't cover: Whack (shorter range Thwack), Sizz (weak fire attack), Sizzle (stronger fire attack), Bang (weak version of Kaboom).
--Oomph lowers your defense.
--Metal Slash is utterly useless against non-metal opponents.
--Your opponent gets KO credit if you use Kamikazee, making it a terrible option in time battles.
--The Command Selections offered are truly random, so the likelihood of getting the exact one you want while under pressure from a live opponent is low.
--Most of the spells are projectiles & can be pocketed/swallowed/etc., including Whack/Thwack & Snooze.

Also new: VR Mode, which uses the VR goggles.

And remember, "I'm-a Luigi, number one!"

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Re: Sakurai presents new DLC character himself

#6

Post by X-3 » Wed Jul 31, 2019 10:51 am

Hero lloks pretty nutty.

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Re: Sakurai presents new DLC character himself

#7

Post by DarkZero » Wed Jul 31, 2019 9:37 pm

VR mode was from a previous patch
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Re: Sakurai presents new DLC character himself

#8

Post by MeowMan » Wed Jul 31, 2019 9:38 pm

anyone else read the thread title as if it had a comma in it and get kinda disappointed

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Re: Sakurai presents new DLC character himself

#9

Post by CaptHayfever » Thu Aug 01, 2019 1:14 am

^^Thanks. I'd only done multiplayer lately & hadn't seen that.

^I mean, we know that he plays Thehero now, so it's not impossible to run into him online.... ;)

And remember, "I'm-a Luigi, number one!"

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Re: Sakurai presents new DLC character himself

#10

Post by smol Kat » Thu Aug 01, 2019 1:35 am

But, like, what if there was a colon in the thread title?
all the lessons learned will carry us through the unknown

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Re: Sakurai presents new DLC character himself

#11

Post by CaptHayfever » Thu Aug 01, 2019 3:49 pm

Ok, so.
Thehero has TWO bosses on his Classic route, which is creative (Rathalos & Giant Zard, the two dragons, of course). The rest of it, not so much; after a clever Kirby Team representing Slimes, it's just 4 mirror matches (two of whom have allies, but still).
His Spirit Board is way smaller than Joker's, but 6/7 of the fights are fun (& 2 of those spirits are enhanceable, so that's cool). Hero's Comrades, though, is some bullcrap.

And remember, "I'm-a Luigi, number one!"

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Re: Sakurai presents new DLC character himself

#12

Post by CaptHayfever » Wed Aug 14, 2019 3:37 pm

So, Oomph + Psych Up + Hatchet Man = 80% damage.
So, let's talk balance. Thehero is almost certainly gonna get a nerf in the next patch, so how will they probably do it? I'm thinking....
--Drop either Whack or Thwack; we don't need both.
--Remove Whack/Thwack/Kamizakee/Magic Burst from the Hocus Pocus options (really, just about all of the other Command Selections should be removed from the Hocus Pocus options; it does plenty of other effects anyway).
--Snooze should not work on airborne opponents.
--Either lower the crit probability or lower the crit multiplier.
...really, that's it. He just needs fewer OHKO's.

And remember, "I'm-a Luigi, number one!"

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Re: Sakurai presents new DLC character himself

#13

Post by CaptHayfever » Wed Sep 04, 2019 11:37 pm

And he does it again!



BANJO-KAZOOIE IS AVAILABLE TODAY.
--Dash, jumps, taunts, & A attacks heavily based on actual B-K abilities
--Heavily remixed music (7 of their 10 tracks)
--Heavily loopy Sakurai
--B: Egg Firing/Breegull Blaster
--Side B: Wonderwing (only usable 5 times per stock)
--Up B: Shock Spring Jump (very similar to Sonic's Spring Jump)
--Down B: Rear Egg (very similar to Snake's Grenade)
--Final: Mighty Jinjonator
--Stage: Spiral Mountain, looks pretty fun

More from that video & today's main Direct:
--Fighter Pass 4: Ash on steroids Terry Bogard from Fatal Fury, out in November
--There will be more than 6 DLC characters!
--Home Run Contest is back (with co-op again)!
--New Amiibo: Squirtle, Ivysaur, Snake (all out 9/20)
--Can now change specials of newly-created Shared Content Miis.
--New Mii costumes:
----Brawler: Rocket Grunts
----Sworder: Goemon (Mystical Ninja), Zero
----Gunner: Proto Man, Sans (Undertale) w/music
--Toby Fox got to play Smash at Sakurai's house & showed everybody up.

And remember, "I'm-a Luigi, number one!"

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Re: Sakurai presents new DLC character himself

#14

Post by smol Kat » Wed Sep 04, 2019 11:40 pm

OH LOOK APOLLO LLOYD IRVING'S NOT OUT OF IT YET!!!!!!!
all the lessons learned will carry us through the unknown

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Re: Sakurai presents new DLC character himself

#15

Post by CaptHayfever » Thu Sep 05, 2019 6:12 pm

Played some BK today. I like their Classic route, & most of their spirit board was a lot of fun....except for Jiggy; that is a bullcrap time limit. I gave Sonic three Undamaged Speed Ups & still barely made it on my 2nd try.

And remember, "I'm-a Luigi, number one!"

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Re: Sakurai presents new DLC character himself

#16

Post by X-3 » Sat Sep 07, 2019 5:02 pm

Banjo is sick and the music is dope. All smiles.

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Re: Sakurai presents new DLC character himself

#17

Post by CaptHayfever » Wed Nov 06, 2019 10:35 am


(Video recorded a month ago to give time for translation, so tweaks might've been made since then.)

Terry Bogard:
--Always faces opponent in 1v1, just like Ryu/Ken.
--Almost all A attacks are actual Fatal Fury moves:
----Jab combo: Jab, body blow, high kick.
----Tilts: Middle Attack, Rising Upper, Under Kick
----Dash attack: Power Charge
----Smashes: Backspin Kick, Wild Upper, Slide Kick
----Aerials: Chop, Jump Kick, Jump Backward Kick, Somersault Kick (new), Jump Karate Punch
----Throws: Buster Throw, Buster Throw but backwards, Grasping Upper, Neck Breaker Drop
----Dodge Attack out of spot-dodge, semi-invincible!
--Specials can be weak or strong depending on button press:
----B: Power Wave
----Forward B: Burning Knuckle (has command input)
----Back B: Crack Shoot (has command input, might be able to use with just stick in the air?)
----Up B: Rising Tackle (has crouching super jump)
----Down B: Power Dunk (has command input)
--Final Smash: Triple Geyser into Power Dunk & Buster Wolf
--Can cancel out of A attacks (all ground, Nair, & Dair) into specials
--Gains Super-Special moves when damage over 100% (or health under 1/3 original HP):
----Power Geyser: Down, Back Down, Back, Back Down, Forward, A/B (or Down, Back, Down, Forward, A/B)
----Buster Wolf: Down, Forward Down, Forward, Down, Forward Down, Forward, A/B (or Down, Forward, Down, Forward, A/B)
--Taunts all from FF/KoF/Garou
--King of Fighters Stadium:
----Edges are walled off. Fighters break through at high percent, or if just REALLY close. No walkoff.
----50 songs from the complete SNK library.
----Music affects which background characters appear: Andy Bogard, Joe Higashi, Tung Fu Rue, Billy Kane, Geese Howard, Rock Howard, Kim Kaphwan, Ryuji Yamazaki, Blue Mary, Athena Asamiya, Kyo Kusanagi, Iori Yagami, Goro Daimon, Chang Koehan, Choi Boung, Ralf Jones, Clark Still, Ryo Sakazaki, King, Yuri Sakazaki
--Classic Route: All 1v3 (successive) stamina, final boss is Ryu/Ken/Terry
--Spirit Board: 11 spirits. Apparently the Japanese for "Advanced" is "Hope"?

Other News:
--New Mii costumes:
----Brawler - Ryo Sakazaki (Art of Fighting), Iori Yatami (KoF), Akira (Virtua Fighter), Jacky (Virtua Fighter)
----Swordfighter - Nakoruru (Samurai Showdown)
--New Amiibo 15 Nov: Simon, Chrom, Incineroar
--Battle Arena updates: Chatbox, host can change rules, more stage randomization, Elite Only mode added, anons can join public arenas without passwords

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Re: Sakurai presents new DLC character himself

#18

Post by X-3 » Wed Nov 06, 2019 11:33 am

This can't be happening, Maibros...

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Re: Sakurai presents new DLC character himself

#19

Post by CaptHayfever » Wed Nov 06, 2019 1:54 pm

X-3 wrote:
Wed Nov 06, 2019 11:33 am
This can't be happening
No, as much as I want an Eternal Darkness character; they did say in advance there would be no new fighters revealed today.

And remember, "This can't be happening..."

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Re: Sakurai presents new DLC character himself

#20

Post by Calamity Panfan » Wed Nov 06, 2019 4:10 pm

NOT EVEN A DUCK KING CAMEO? SAKURAI YOU COWARD

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