SMASH ON SWITCH

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Re: SMASH ON SWITCH

#301

Post by CaptHayfever » Sat Dec 15, 2018 4:49 pm

I made it like 4-5 hours into World of Light before starting to use any spirits (other than for map access). Actually have over half the first map visible already & all 3 switches for the Temple of Light flipped in just 2 sittings, so that's cool.

And remember, "I'm-a Luigi, number one!"

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Re: SMASH ON SWITCH

#302

Post by Marilink » Sat Dec 15, 2018 4:50 pm

Dark Samus’s animations are way cooler

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Re: SMASH ON SWITCH

#303

Post by DarkZero » Sat Dec 15, 2018 7:00 pm

Image
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Re: SMASH ON SWITCH

#304

Post by Marilink » Sat Dec 15, 2018 9:32 pm

DZ and I played some matches today. It was a good time. His Isabelle can gimp you very early if you're not careful. And sometimes when you are careful, too.

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Re: SMASH ON SWITCH

#305

Post by CaptHayfever » Sat Dec 15, 2018 9:51 pm

I don't have everybody yet, but first impressions of the newcomers so far....

Daisy: Functions exactly like Peach. Exactly. I am not seeing ANY difference.
Ridley: Racks up damage fast, but has trouble finishing the job.
Simon/Richter: I need to get used to their ranging, but they are delightful.
Isabelle: Actually pretty interesting.
K. Rool: Completely broken. They took his "cheats during the DK64 boss fight" thing & ran with it.
Inkling: SO MUCH FUN I LOVE THEM SO MUCH AM I A KID OR AM I A SQUID

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Re: SMASH ON SWITCH

#306

Post by X-3 » Sat Dec 15, 2018 10:17 pm

Ridley is a strange character. You'd think he'd be a slow, super heavy damage-dealer like Ganon, but he's actually a heavy (lighter than Samus) with a decent amount of speed (tied for 10th place) that kind of pokes with his tail. Recovery is pretty jank though.

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Re: SMASH ON SWITCH

#307

Post by Marilink » Sat Dec 15, 2018 11:12 pm

Bowser and Ridley fill a somewhat new role in this game of Big Man Rush-Down

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Re: SMASH ON SWITCH

#308

Post by DarkZero » Sat Dec 15, 2018 11:51 pm

ridleys actually dope i would play him more if his recovery didnt feel so whack
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Re: SMASH ON SWITCH

#309

Post by Calamity Panfan » Sun Dec 16, 2018 1:55 am

dark samus owns

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Re: SMASH ON SWITCH

#310

Post by ScottyMcGee » Mon Dec 17, 2018 12:43 pm

CaptHayfever wrote:
Sat Dec 15, 2018 9:51 pm


Daisy: Functions exactly like Peach. Exactly. I am not seeing ANY difference.
Same. The funny thing is I played as Daisy first in Ultimate before playing Peach, and I thought, "Oh that's cute. Daisy uses Toad more often for help. Toad gladly covers Daisy as a counter but Peach just thrusts Toad out in front of her against his will. That's a nice contrast between the two. Peach just uses her butt for everything - the attention whore." But then I played as Peach and everything was the same and thought "Oh. Never mind."

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Re: SMASH ON SWITCH

#311

Post by Marilink » Mon Dec 17, 2018 12:53 pm

the difference is that Daisy is better and doesn't suck

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Re: SMASH ON SWITCH

#312

Post by mushroom » Mon Dec 17, 2018 1:40 pm

rosalina 4 life

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Re: SMASH ON SWITCH

#313

Post by I REALLY HATE POKEMON! » Mon Dec 17, 2018 10:22 pm

I read there's a minor difference between Peach and Daisy, height or reach or something.

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Re: SMASH ON SWITCH

#314

Post by Calamity Panfan » Tue Dec 18, 2018 2:31 am

daisy is better

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Re: SMASH ON SWITCH

#315

Post by CaptHayfever » Tue Dec 18, 2018 3:03 am

Found the other two wind-resistance spirits, so Snorlax & Kapp'n are both kindly invited to bugger off.

And remember, "I'm-a on a boat!"

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Re: SMASH ON SWITCH

#316

Post by Marilink » Tue Dec 18, 2018 9:33 am

Calamity Panfan wrote:
Tue Dec 18, 2018 2:31 am
daisy is better
that's the difference

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Re: SMASH ON SWITCH

#317

Post by Deepfake » Tue Dec 18, 2018 1:41 pm

SD and I got this, we've been sharing duties doing the world of light fights. Some of them are a real pain in the ass, others are over as soon as they start. Certainly makes for more interesting single player than the Wii U game.

I'm gonna poke around the menus a bit and see if I can find anything, but can anyone else tell me if there's info on what specific games the spirits are from, etc? I've been seeing a lot that I'm not sure about their origin, etc. Would be cool if I could find out.
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Re: SMASH ON SWITCH

#318

Post by I am nobody » Tue Dec 18, 2018 4:13 pm

It says on the intro screen in World of Light, although it's really easy to miss. Not sure if there's any way to check once you've already got the spirit.

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Re: SMASH ON SWITCH

#319

Post by Marilink » Tue Dec 18, 2018 5:37 pm

е и ժ е я wrote:
Tue Dec 18, 2018 1:41 pm
SD and I got this, we've been sharing duties doing the world of light fights. Some of them are a real pain in the ass, others are over as soon as they start. Certainly makes for more interesting single player than the Wii U game.

I'm gonna poke around the menus a bit and see if I can find anything, but can anyone else tell me if there's info on what specific games the spirits are from, etc? I've been seeing a lot that I'm not sure about their origin, etc. Would be cool if I could find out.
Spirits > Collection > Inventory > Spirit List

If you’re looking for something as fleshed out as Melee’s trophy gallery, you’ll be disappointed. Basically all it gives you is the series the Spirit is from.

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Re: SMASH ON SWITCH

#320

Post by X-3 » Tue Dec 18, 2018 6:47 pm

WoL is probably longer than anyone expected, though it's not really paced as well as it could have been. Spirits are neat but some of the mechanics involved seem almost too convoluted or pointless for this type of game. (ie: Dojos, Spirit Board) Evolving Spirits is fun though.

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